| | Question about testing format | |
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Kitty Stardust
Posts : 82 Join date : 2012-05-01
Stats Lv: 1 Experience Bar: (0/5)
| Subject: Question about testing format Sat May 12, 2012 10:11 pm | |
| I don't get the siding scoring. I don't think it's really fair to some people who don't side with the decks, do to the deck not really needing it.
Like my dragons. They don't really require siding. It's built to work so good together as is. if i ever side it's usually only 1 or 2 cards. So losing points for it when my deck doesn't really need it doesn't seem very fair :/ | |
| | | Arial Moderator
Posts : 44 Join date : 2012-04-04 Location : Seattle,USA
Stats Lv: 1 Experience Bar: (0/5)
| Subject: Re: Question about testing format Sat May 12, 2012 11:59 pm | |
| I agree... I will forward this to Ai. Siding should not be required for the testing format IMO.
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| | | Dr. J. Breezy Quasar
Posts : 515 Join date : 2012-04-07 Age : 30 Location : New York
Stats Lv: Captain Swagger Experience Bar: (6375/6375)
| Subject: Re: Question about testing format Mon May 14, 2012 11:59 pm | |
| Generally, siding is important because it allows us to have a better understanding of how well you can adapt to certain situations. You'd be surprised at how many games can be won AND lost because of one's sidedecking ability. | |
| | | Kitty Stardust
Posts : 82 Join date : 2012-05-01
Stats Lv: 1 Experience Bar: (0/5)
| Subject: Re: Question about testing format Tue May 15, 2012 12:15 am | |
| It's not that important though. Some decks are built with a natural adaption. Like my dragons.
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| | | Dr. J. Breezy Quasar
Posts : 515 Join date : 2012-04-07 Age : 30 Location : New York
Stats Lv: Captain Swagger Experience Bar: (6375/6375)
| Subject: Re: Question about testing format Tue May 15, 2012 12:24 am | |
| In reality, it depends on the build.
Theoretically, after game 1, when a player comes to the realization that some cards don't really work against a particular deck, naturally what the player does is take out those cards that don't work and replace those with cards that can counter a particular deck. Hence forth, adaptation to certain situations. | |
| | | Yota Administrator
Posts : 921 Join date : 2012-03-20 Age : 30 Location : Skype
Stats Lv: Bloody Shinigami Experience Bar: (6375/6375)
| Subject: Re: Question about testing format Tue May 15, 2012 12:40 am | |
| I don't think that any deck can adapt to EVERY situation. Siding is an important part of dueling, which may help you to cover your deck's weaknesses or to counter other decks more easily. You say you run Dragons. There are many ways to beat Dragons. If you lose round 1, your opponent sides to completely destroy your strategy or counter you more efficiently and you do NOT side, you'll most probably lose the whole match. In my oppinion, siding is an important aspect in duels that should always be considered. | |
| | | Driven57 Stardust
Posts : 66 Join date : 2012-03-31 Age : 36 Location : Somewhere Nice
Stats Lv: 4 Experience Bar: (9/20)
| Subject: Re: Question about testing format Tue May 15, 2012 10:33 am | |
| - Jay Breezy wrote:
- In reality, it depends on the build.
Theoretically, after game 1, when a player comes to the realization that some cards don't really work against a particular deck, naturally what the player does is take out those cards that don't work and replace those with cards that can counter a particular deck. Hence forth, adaptation to certain situations. Agreed! | |
| | | Lt. Cl. »»ºΚǻĬźėŘº tW1x Stardust
Posts : 75 Join date : 2012-04-30 Age : 27 Location : Philippines
Stats Lv: 1 Experience Bar: (0/5)
| Subject: Re: Question about testing format Wed May 16, 2012 7:35 am | |
| Siding is important. 'Nough said, lol. Nah, just kidding.
Basically, there are 15 cards for each side deck, right? Indeed it is important ^_^. Think about it in different aspects, if your deck is the type to actually run cards which cannot stop a specific arc type, there are cards you can side to prepare for them. I'm basically stating, a side deck are cards composed of things that can counter another deck during match duels.
Preferably speaking, they are cards which can adapt to any situations.
For example, some of my decks sides Cydra, Chimeratech and DNA Surgery for the simple fact you're dueling an OTK.
Another example is siding Maxx "C", Veiler and Crow. Chain'D, Soul Drain and Skill Drain are another good examples of side cards. Royal Decree too.
See what I'm getting at? Side decks helps you in a duel. Whether you're like me, who sides for every arc type or a straight forward player that would adjust your deck's flexibility.
In dueling, especially if the deck you're using is something you love and barely use, siding is important, thus, enabling adaptation to any situation and the fact that you can create another form of combos with it. | |
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